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July 2022 Age
4 days ago

Hello everyone,

Welcome to the July 2022 Age! I apologize for another absence from the game, I will try to be better going forward.

Here are some of the changes being brought into the new age:

1. Alliances are here! They will be separate from the other version. I will try to release the Kingdoms mini-game within a week, once I have everything finalized.

2. Formula balance! I have been trying to slowly balance the attack / defense stats. The result is that attack will be more powerful until defensive wonders can be unlocked. There have been several notable changes:
- Attack, Cavalry, and Ninja Units are stronger now
- Siege units become increasingly more powerful as you advance the siege weapon technology
- Defense Wonders are slightly more powerful
- Spies are more powerful

Shrine balancing is still a work in progress, but hopefully shrines will be more useful in the future.

Best of luck to everyone, and have fun!

- Copephobia

February 2022 Age
5 months ago

Hello everyone,

Welcome to the February 2022 Age! As you can see in the Hall of Fame, the original values that were used with Final Hero Classic back in 2006 were very much defense favored.

Unfortunately I have not had the proper time to adjust everything to new, more balanced stats before this new age. That said, I am in a much better position now to calibrate the formulae/values for upcoming ages.

With this February 2022 Age, there are two notable formula changes:

1. Defense Wonder multiplier has been greatly reduced. It is still impactful though, and defense is still favored but no longer as much.

2. Income was based off of all units in a mostly 1:1 ratio. I have adjusted the ratios for all non-worker units to produce less income as more units become trained. The non-worker units will gradually offer less and less income, to a base of around 1 gold per 10 units (aka 10% of the number of units).

There are still many changes to be made coming up, but these two were some crucial changes to maintain a bit more balanced of an age.

I'll create a forum topic to discuss the new age, as well as potential ideas for upcoming ages.

Best of luck to everyone, and have fun!

- Copephobia

Welcome to Final Hero Classic!
6 months ago

Hello everyone,

Welcome to Final Hero Classic! This game was one of the first Final Hero game versions to be released, all the way back in 2005/2006.

My plan is to make very few changes to the core gameplay, so that it may be as enjoyable as it was when it first came out.

There have been some quality-of-life changes, such as gaining food when exploring and being able to untrain units.

The current age length will be one month, as we start to figure out what works and what doesn't (in terms of the formulae / numbers).

Best of luck to everyone, and have fun as we explore this classic version!

- Copephobia